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[抱歉,問個MFC的問題]要如何在console模式下,使用MFC的class

答題得分者是:RaynorPao
glGameSU
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#1 引用回覆 回覆 發表時間:2003-01-06 22:35:50 IP:61.30.xxx.xxx 未訂閱
各位大大: 我該如何寫個console的程式,裡面可以使用MFC的class?? 例如:我只是想更容易處理讀寫檔案,想利用CFile or CStdioFile 可是都不能用.... 查過MSDN後,發現個範例 //A second example for CFile::Open. //This console program uses CFile to copy binary files. #include #include #include using namespace std; CWinApp theApp; int main(int argc, char *argv[]) { if (!AfxWinInit(GetModuleHandle(NULL), NULL, GetCommandLine(), 0)) { cout << "panic: MFC couldn't initialize!" << endl; return 1; } // constructing these file objects doesn't open them CFile sourceFile; CFile destFile; // see that we have a reasonable number of arguments if (argc != 3) { cout << "usage: " << argv[0]; cout << " " << endl; cout << endl; return 1; } // we'll use a CFileException object to get error information CFileException ex; // open the source file for reading if (!sourceFile.Open(argv[1], CFile::modeRead | CFile::shareDenyWrite, &ex)) { // complain if an error happened // no need to delete the ex object TCHAR szError[1024]; ex.GetErrorMessage(szError, 1024); cout << "Couldn't open source file: "; cout << szError; return 1; } else { if (!destFile.Open(argv[2], CFile::modeWrite | CFile::shareExclusive | CFile::modeCreate, &ex)) { TCHAR szError[1024]; ex.GetErrorMessage(szError, 1024); cout << "Couldn't open source file: "; cout << szError; sourceFile.Close(); return 1; } BYTE buffer[4096]; DWORD dwRead; // Read in 4096-byte blocks, // remember how many bytes were actually read, // and try to write that many out. This loop ends // when there are no more bytes to read. do { dwRead = sourceFile.Read(buffer, 4096); destFile.Write(buffer, dwRead); } while (dwRead > 0); // Close both files destFile.Close(); sourceFile.Close(); } return 0; } 都會出現以下兩個ERROR: error LNK2019: unresolved external symbol __beginthreadex referenced in function "public: int __thiscall CWinThread::CreateThread(unsigned long,unsigned int,struct _SECURITY_ATTRIBUTES *)" (?CreateThread@CWinThread@@QAEHKIPAU_SECURITY_ATTRIBUTES@@@Z) error LNK2019: unresolved external symbol __endthreadex referenced in function "void __stdcall AfxEndThread(unsigned int,int)" (?AfxEndThread@@YGXIH@Z) 請問這兩個function定義在 process.h 中 _beginthreadex _endthreadex 是不是我該包進哪個.lib檔阿? 或者有更簡單的方法?
RaynorPao
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#2 引用回覆 回覆 發表時間:2003-01-06 23:14:53 IP:61.221.xxx.xxx 未訂閱
引言: error LNK2019: unresolved external symbol __beginthreadex referenced in function "public: int __thiscall CWinThread::CreateThread(unsigned long,unsigned int,struct _SECURITY_ATTRIBUTES *)" (?CreateThread@CWinThread@@QAEHKIPAU_SECURITY_ATTRIBUTES@@@Z) error LNK2019: unresolved external symbol __endthreadex referenced in function "void __stdcall AfxEndThread(unsigned int,int)" (?AfxEndThread@@YGXIH@Z) 請問這兩個function定義在 process.h 中 _beginthreadex _endthreadex 是不是我該包進哪個.lib檔阿?
glGameSU 你好:
請問~~你是不是用 VC   的 compiler 呢??
如果是的話~~只需要依照下列方式更改  >
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