berkeley大學的電腦圖學講義 |
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axsoft
版主 發表:681 回覆:1056 積分:969 註冊:2002-03-13 發送簡訊給我 |
Handouts
01/24 Overview Lecture Notes [pdf]
01/28 Introduction Lecture Notes
01/30 Transformations (Corrected version)
01/30 Matrix Representations
02/04 Transformations Matrix Supplement
02/04 Concatenation of Transformations
02/04 Order of Transformations
02/04 Rotation About Arbitrary Axis
02/06 Homogeneous Coordinates Handout
02/11 Projective Transformations
02/11 Planar Geometric Projections
02/11 Projections
02/11 Oblique Projection Handout
02/13 2 and 3 Point Perspective, also available as a webpage
02/13 Perspective Pipeline in pdf and ps
02/27 Cohen/Sutherland 2D Line Clipping Algorithm
03/04 3D Liang-Barsky Line Clipping Algorithm
03/04 Pseudocode for Liang/Barsky Line Clipping Algorithm
03/04 Sutherland-Hodgman Polygon Clipping Algorithm
03/06 Scan Conversion Notes
03/11 Visible Surface Determination
03/13 Warnock Visibility Algortihm
03/13 Weiler-Atherton Visibility Algorithm
03/13 Weiler-Atherton Visibility Algorithm Code
03/13 Binary Space Partioning Trees
03/18 Reflectance Handout
03/18 Reflectance Slides
03/20 Shading Handout
03/20 Shading Slides
04/01 Raytracing Slides [pdf]
04/03 Radiosity Slides [pdf]
04/08 Color Lecture Slides
04/08 Human Visual System and Color Models Handout
04/10 Partial Midterm Solutions
Solutions for question 4
04/17 Level of Detail Slides
04/22 Texture Mapping
04/22 Environment Mapping and Bump Mapping
04/24 Spline Slides
05/06 Hardware Slides
05/09 Fall 2001 Final Exam pdf ps
For the Fall 2001 semester:
Clipping, Illumination & Shading, and Visibility were covered AFTER the midterm.
Splines were not covered in as much depth.
Progressive meshes and subdivision surfaces were not covered. Additional Discussion Notes
02/06 Homogeneous Coordinates Figures
02/11 Oblique Projection Demo 詳細資訊請進入:
http://www-inst.eecs.berkeley.edu/~cs184/handouts.html 時間就是金錢
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