DDirectSound
TDS3DBuffer = record
dwSize: Longint;
vPosition: TD3DVector;
vVelocity: TD3DVector;
dwInsideConeAngle: Longint;
dwOutsideConeAngle: Longint;
vConeOrientation: TD3DVector;
lConeOutsideVolume: longint;
flMinDistance: D3DValue;
flMaxDistance: D3DValue;
dwMode: Longint;
end ;
PDS3DBuffer = ^TDS3DBuffer;
The TDS3DBuffer structure contains all information necessary to uniquely describe the location, orientation, and motion of a 3-D sound buffer.
See DS3DBuffer for more information.