D3DVECTOR

The D3DVECTOR structure defines a vector for many Direct3D and Direct3DRM methods and structures.

typedef struct _D3DVECTOR {­

union {­

D3DVALUE x;

D3DVALUE dvX;

};

union {­

D3DVALUE y;

D3DVALUE dvY;

};

union {­

D3DVALUE z;

D3DVALUE dvZ;

};

} D3DVECTOR, *LPD3DVECTOR;

Members
dvX, dvY, and dvZ
Values of the D3DVALUE type describing the vector.
See Also

D3DLIGHT2, D3DLIGHTINGELEMENT,